Maplestory is a vast world with unique monsters around every corner and many lands and dimensions to explore.
As a new or returning player, it can be difficult to navigate the maple world and find monsters suitable for training at your current level.
Recommended Read: Maplestory – Familiars Guide
In this training guide, we cover the best training spots at all levels from 1-275. You can use this guide for both Reboot and regular servers.
We’ve found the following training spots to be the best if you’re looking to level up as fast as possible.
Level range | Map | Mob(s) |
---|---|---|
1-10 | Class tutorial | - |
10-20 | Golem's Temple: Golem's Temple 3 | Flaming Mixed Golem |
20-30 | North Forest Green Tree Trunk | Curse Eye |
30-40 | Gold Beach: Gold Beach Seaside 2 | Violet Clam Slime |
40-45 | East Pantheon: Enchanted Forest | Gravi Stonegar |
45-55 | Burnt Land: Wild Boar Land | Wild Boar, Terrified Wild Boar |
55-60 | Excavation Site Military Camp 1* | Skeledog, Mummydog |
60-70 | Svamp: Silent Swamp | Copper Drake |
70-75 | Orbis: Stairway to the Sky I | Cellion, Grupin, Lioner |
75-85 | Ice Valley II | White Fang |
85-100 | Sunset Road: Sahel 2 | Sand Rat, Scorpion |
100-105 | Final Mission: Zakum's Altar | Normal Zakum |
105-115 | Minar Forest Sky Nest 3 | Blood Harp |
115-125 | Hidden Street Unbalanced Time* | Dual Ghost Pirate |
125-135 | El Nath The Cave of Trials III | Bain |
135-145 | Minar Forest Black Wyvern's Nest | Dark Wyvern |
145-155 | Minar Forest The Dragon Nest Left Behind 2 | Skelosaurus, Skelegon |
155-165 | Time Lane Detour to Oblivion 4 | Chief Oblivion Guardian |
165-170 | Knight Stronghold Armory 2 | Official Knight E, Official Knight D |
170-185 | Inside the Mothership Corridor H03 | Gray Luxury Saucer |
185-200 | Twilight Perion: Forsaken Excavation Site 2 | Sinister Rocky Mask |
200-210 | Lake of Oblivion: Weathered Land of Rage & Hidden Fire Zone | Raging Erda & Soulful Erda |
210-220 | Slurpy Forest: Slurpy Forest Depths & Torrent Zone 1 | Angry Flyon, Ripe Wolfruit & Green Catfish, Blue Catfish |
220-225 | Lachelein Night Market Chicken Festival 2 & Nightmare Clocktower 2F | Gallus & Dreamkeeper |
225-240 | Arcana: The Forest of Earth & Cavern Lower Path | Earth Spirit & Befuddled Spirit |
240-250 | Esfera: Mirror-touched Sea 2 & Mirror-touched Sea 7 | Aranya & Keeper of Darkness |
250-255 | Tenebris: Labyrinth of Suffering Interior 5 | Dark Miscreation, Dark Construct |
255-275 | Limina: End of the World 1-5 | Ascendion, Foreberion |
*Hidden maps – find information on how to get to all hidden maps in their paragraph below.
You can find more information about each training spot, as well as alternatives, by pressing any level interval in the table above.
Here is some different information that is useful to know when leveling through Maplestory.
Difficulty of mobs on Reboot vs Normal servers
This training guide is both for Reboot and normal servers.
Earlier on, mobs were stronger on the Reboot server. However, mobs are now equally strong on regular servers and the reboot server.
If you have multiple characters on your account already giving you powerful link skills and legion buffs, you can go to maps a couple of levels earlier than the recommended range above.
Likewise, if you have lots of buffs from the beginning on the regular servers and strong leveling gear from the start, you can go to the training spots even earlier for more EXP.
How to find maps
If you can’t find a map listed above, open the world map by pressing W, search for the map in the search bar located at the top, and then double-click the map name for directions.
Some special maps in the game are hidden. Any map we’ve listed above that is hidden has instructions on how to get there in their dedicated paragraph below.
Using the Maple Guide
Another great way to both travel around and find maps with monsters around your level is to use the Maple Guide.
You can access the Maple Guide by pressing ‘u’ on your keyboard or through the character menu at the bottom of the screen.
Many of the maps that we’ve included in our training guide can be directly accessed through the Maple Guide when you’re in the appropriate level range.
If the Maple Guide doesn’t open in a large window that displays a path with your character on it, click the ‘+’ icon in its window.
To move to a map, boss, theme dungeon, or special content in the Maple Guide, press it, and click Move.
Runes
When training, be sure to activate runes whenever you can, as they give double EXP for two minutes on activation.
Runes appear often on every map with monsters and can give both rewards, damage-boosting buffs, or summon stronger monsters.
Hyper Teleport Rock
If you play on Reboot, be sure to purchase the Hyper Teleport Rock in the cash shop with mesos to move around with ease.
You can also get the Hyper Teleport Rock on normal servers for free with the daily gift event, but only on day 1 and day 15. These two last for three days each.
When you have the Hyper Teleport Rock, you can just double-click a map on the world map to teleport to it instantly.
EXP boosts
Using EXP boosts can help you level up much faster in Maplestory.
EXP boosts can be obtained from several parts of the game, including events, link skills, and useable items like Monster Park potions and Enjoyable Winters.
There are also active buffs in the game that can help you, like Bishop’s Holy Symbol.
Table of contents
- Level 1-10
- Level 10-20
- Level 20-30
- Level 30-40
- Level 40-45
- Level 45-55
- Level 55-60
- Level 60-70
- Level 70-75
- Level 75-85
- Level 85-100
- Level 100-105
- Level 105-115
- Level 115-125
- Level 125-135
- Level 135-145
- Level 145-155
- Level 155-165
- Level 165-170
- Level 170-185
- Level 185-200
- Level 200-210
- Level 210-220
- Level 220-225
- Level 225-240
- Level 240-250
- Level 250-255
- Level 255-275
Level 1-10
At the start of the game, you’re going to be taken through a tutorial, which varies by length depending on the class you’re playing.
Therefore, there are no specific training spots from levels 1-10. Some classes even start at level 10 by default.
The best way to get to level 10 is to follow your job tutorial quests.
As soon as you complete your job tutorial, you should be level 10. Some jobs’ tutorials last till much later than level 10.
Level 10-20
Flaming Mixed Golems at Golem’s Temple: Golem’s Temple 3 is an amazing map to train from levels 10-20.
These mobs are easy to defeat for any class, making it one of the go-to places to train for all new characters.
The EXP per mob is great, and the map is compact, which means you’ll always have a mob to attack without having to move much.
You can get to Golem’s Temple: Golem’s Temple 3 by walking through the portal on the far right from Henesys.
- Map: Golem’s Temple: Golem’s Temple 3
- Mob: Flaming Mixed Golem
- Level: 19
- HP: 350 (Normal) / 525 (Reboot)
- EXP: 39 (Normal) / 54 (Reboot)
Alternative maps:
- Edelstein Strolling Path 2 (Strange Sign)
- Low-level mobs next to your starting town if you play a class that doesn’t start on Victoria Island or in Edelstein.
- Garbage Dump: Waste Treatment Plant 1 (Ooze Waste)
Level 20-30
When you reach level 20, head to Curse Eye at North Forest Green Tree Trunk in Ellinia.
You can stay on this map till you reach level 30.
This map is much bigger than the one you were training at from levels 10-20, and there are far more mobs.
To get to this map, head to Ellinia, use the portal located at the top-right of the town and then use the world map or directions to get the rest of the way.
- Map: North Forest Green Tree Trunk
- Mob: Curse Eye
- Level: 27
- HP: 650 (Normal) / 1,300 (Reboot)
- EXP: 50 (Normal) / 75 (Reboot)
Alternative maps:
- Singing Mushroom Forest: Blue Mushmom Forest (Blue Mushmom [Boss])
- Concrete Road: Streetlight Row (Streetlight)
- Garbage Dump: Waste Treatment Plant 3 (Scrap Iron Waste)
Level 30-40
The Gold Beach features several maps that are great to train at from levels 30-40.
They’ve now changed Gold Beach, making all mobs scale to your current level from levels 30-59.
Therefore, you could train at any Gold Beach map, as all mobs give the same amount of EXP.
We do, however, recommend you train at Gold Beach: Gold Beach Seaside 2, as the map is great for mobbing and has an excellent spawn of Violet Clam Slimes.
To get to Gold Beach, go to Six Path Crossway and talk to Pilot Irvin. Gold Beach: Gold Beach Seaside 2 is located two portals to the right of the Gold Beach town.
- Map: Gold Beach: Gold Beach Seaside 2
- Mob: Violet Clam Slime
- Level: Scaling from level 30-59
- HP: Scaling from level 30-59 (Normal & Reboot)
- EXP: Scaling from level 30-59 (Normal & Reboot)
Alternative maps:
- Ellinel Fairy Academy [Theme Dungeon]
- Garbage Dump: Shaded Dump Site (Dumpy Hoodlum)
- Abandoned Offices: Mr. Hazard’s Lair 3 (Hazard’s Mean Crony)
Level 40-45
Gravi Stonegar at East Pantheon: Enchanted Forest is an interesting training spot.
The mobs here have more HP than regular mobs but give much more EXP per mob in return.
If you have a strong character, you can head to Gravi Stonegar at level 35 instead of 40.
To get to this map, head to Pantheon through the Interdimensional Portal at Six Path Crossway, go through the portal on the far right, and then use the world map or directions to get the rest of the way.
- Map: East Pantheon: Enchanted Forest
- Mob: Gravi Stonegar
- Level: 41
- HP: 8,242 (Normal) / 24,726 (Reboot)
- EXP: 155 (Normal) / 294 (Reboot)
Alternative maps:
- Kerning City Subway: Line 2 Area 3 (Shade)
Level 45-55
Burnt Land: Wild Boar Land in Perion is a big map full of Wild Boars and Terrified Wild Boars.
The spawn rate at this spot makes it an incredible map to train on from levels 45-55.
If these mobs are a little too strong for you at level 45, then wait a couple of levels and come here.
Classes with some mobility and AoE will do especially well here.
To get to this map, go to Perion, go through the portal at the top of the town, and then use the world map or directions to get the rest of the way.
- Map: Burnt Land: Wild Boar Land
- Mob: Wild Boar
- Level: 55
- HP: 8,000 (Normal) / 24,000 (Reboot)
- EXP: 187 (Normal) / 355 (Reboot)
- Mob: Terrified Wild Boar
- Level: 55
- HP: 8,000 (Normal) / 24,000 (Reboot)
- EXP: 187 (Normal) / 355 (Reboot)
At level 50, you unlock Easy Zakum, which is a weak version of the boss Zakum.
Defeating Easy Zakum gives significant EXP at this level, so defeat him daily.
You can fight Easy Zakum by following the quest “[Zakum] Statue of Dread,” which you unlock through the quest icon on the left side of the screen at level 50.
Alternative maps:
- Riena Strait [Theme Dungeon] (From level 50)
Level 55-60
Skeledogs and Mummydogs at Excavation Site Military Camp 1 is a thin map with a convenient teleport at the bottom, which takes you right back to the top.
Using this teleport, you can start from the top of the map, clear a platform, jump down, clear another platform, jump down, and repeat this until you’re back at the teleport at the bottom.
This map is one of the easiest maps to train at for any class, as you don’t need to have huge AoE skills or mobility to clear the entire map quickly.
If you want to, you can stay here till level 65 instead of the recommended 60.
Excavation Site Military Camp 1 is a hidden map, which means you can’t see it on the world map.
To get to this map, go to Excavation Site Excavation Intermission Area in Perion. Walk up to the old tower on the right side and enter through the open gate.
- Map: Excavation Site Military Camp 1
- Mob: Skeledog
- Level: 62
- HP: 12,600 (Normal) / 50,400 (Reboot)
- EXP: 256 (Normal) / 614 (Reboot)
- Mob: Mummydog
- Level: 62
- HP: 12,600 (Normal) / 50,400 (Reboot)
- EXP: 256 (Normal) / 614 (Reboot)
Alternative maps:
- Riena Strait [Theme Dungeon]
Level 60-70
Copper Drakes at Swamp: Silent Swamp in Sleepywood is a classic training spot that has held its spot as the best training spot from levels 60-70 for a long time.
Because of the map’s popularity, it can be difficult to find a map for yourself if you’re on a popular server or on the Reboot server.
If you can’t find a channel for yourself, you can go to the next map, Swamp: Humid Swamp, where you can also fight Copper Drakes.
As Silent Swamp is such a good training spot, many players go train there before level 60 if their character is strong enough.
Some players also choose to stay here till level 75 instead of level 70.
- Map: Swamp: Silent Swamp
- Mob: Copper Drake
- Level: 66
- HP: 16,000 (Normal) / 64,000 (Reboot)
- EXP: 302 (Normal) / 724 (Reboot)
Alternative maps:
- Sleepywood: Sunless Area (Drake)
Level 70-75
At level 70, head to Orbis: Stairway to the Sky I, located in Orbis.
Here, you’ll find three different kitten mobs on a map consisting of five platforms.
The bottom platform on the map has two cloud springers, which you can use to jump all the way to the top platform.
By utilizing these cloud springers, you can clear the entire map very quickly by dropping down after clearing a platform and then jumping back up to the top.
The spawn rate is very good on this map, ensuring there are always mobs to defeat.
To get to this map, head to Orbis, go through the portal in the middle of the town on the right side, and then use the world map or directions to get the rest of the way.
- Map: Orbis: Stairway to the Sky I
- Mob: Cellion
- Level: 71
- HP: 22,000 (Normal) / 99,000 (Reboot)
- EXP: 382 (Normal) / 955 (Reboot)
- Mob: Grupin
- Level: 71
- HP: 22,000 (Normal) / 99,000 (Reboot)
- EXP: 382 (Normal) / 955 (Reboot)
- Mob: Lioner
- Level: 71
- HP: 22,000 (Normal) / 99,000 (Reboot)
- EXP: 382 (Normal) / 955 (Reboot)
Alternative maps:
- Aqua Road: Sand Castle Playground (Flower Fish, Krip)
Level 75-85
Another great, thin map that is easy to clear is Ice Valley II in El Nath.
Here, you’ll be training against White Fangs that spawn on three platforms with a teleport on the bottom one.
Once again, you can farm this map efficiently by clearing one platform at a time, starting from the top, and then teleporting back up to the top once you’ve cleared the bottom one.
You should stay here till level 85, as this map is incredible for leveling.
You can get directly to this map by taking the Danger Zone Taxi in El Nath to Ice Valley II.
- Map: Ice Valley II
- Mob: White Fang
- Level: 81
- HP: 54,000 (Normal) / 243,000 (Reboot)
- EXP: 780 (Normal) / 1,950 (Reboot)
Alternative maps:
- Verne Mine: Shaft 4 (Guard Robot L)
Level 85-100
Once you reach level 85, you should head to Sunset Road: Sahel 2 in Nihal Desert.
You’ll be staying here for a while fighting Sand Rats and Scorpions, as it is one of the best places to train till you reach level 100.
Mobs only spawn on the bottom platform on this map, which is completely flat and extends from one side of the map to the other.
This map’s structure makes it very easy to farm, especially if you have an AoE skill you can use while moving or a rush skill.
You can get to this map by walking through two portals to the left after walking through the portal in the middle of Magatia.
- Map: Sunset Road: Sahel 2
- Mob: Sand Rat
- Level: 89
- HP: 86,000 (Normal) / 387,000 (Reboot)
- EXP: 1,145 (Normal) / 2,862 (Reboot)
- Mob: Scorpion
- Level: 90
- HP: 90,000 (Normal) / 405,000 (Reboot)
- EXP: 1,188 (Normal) / 2,970 (Reboot)
Alternative maps:
- Alcadno Research Institute Lab – Area B-3 (Iron Mutae)
- Alcadno Research Institute Lab – Area C-2 (Roid and Neo Huroid)
- Ellin Forest: Southern Region of Mossy Tree Forest 1 (Tree Rod)
Level 100-105
At level 100, you unlock Normal Zakum, which is a fairly easy boss to solo at this level, even if you don’t have any upgraded gear or link skills/legion buffs.
To get to Normal Zakum, you can either speak to your instructor in El Nath, the same as when you do Easy Zakum, or use the boss menu.
Be sure to pick up a rune before taking on Zakum, as this will ensure you level up a lot from just one run.
You should reach at least level 105 by defeating Normal Zakum at level 100 if you activate a rune prior to your run and can take out the arms fairly quickly.
If your character is utilizing the burning event, you’ll be much higher level after that one run.
- Map: Final Mission: Zakum’s Altar
- Mob: Normal Zakum [Boss]
- Level: 110
- HP: Arms – 700,000 each / Body – 7,000,000
- EXP: Arms – 44,800-67,200 each / Body – 360,340
Alternative maps:
- Minar Forest Sky Nest 3 (Blood Harp)
Level 105-115
Blood Harps at Minar Forest Sky Nest 3 in Leafre is the first training spot you’ll be training at where you have to meet a star force requirement.
A star force requirement is the number of star force enhancements you need to have on your equips collectively.
For example, if you’re wearing a hat with 4 star force enhancements and a glove with 3 star force enhancements, your total star force power is 7.
If you don’t have the required star force power or more for a given map, then you’ll do significantly less damage to the mobs on that map.
When you do, however, meet the requirement, you’ll get way more EXP from the mobs.
Mobs on star force maps have more HP than usual, but the increased EXP certainly makes it worth it to train there.
To get star force enhancements on your items, upgrade them with spell trace scrolls until they have no more slots.
This can be done through the “Enhance a piece of equipment” button in your equip inventory.
Once they run out of slots, you can further upgrade them with star force enhancements, which costs mesos.
This type of upgrade is done in the same window. On Reboot, you can only star force enhance items. You cannot spell trace enhance them first.
Maps that have mobs that are higher than level 100 usually also have another EXP bonus – burning stage, which increases EXP gained up to 100%.
To maximize your EXP gain, be sure to change channel until you find a map with a 100% burning stage EXP bonus.
To get to Minar Forest Sky Nest 3, head to Leafre, take the Danger Zone Taxi to Entrance to Dragon Forest, go through the portal on the left, and then use the world map or directions to get the rest of the way.
- Map: Minar Forest Sky Nest 3
- Star Force Requirement: 5 Stars
- Mob: Blood Harp (Star Force)
- Level: 107
- HP: 904,550 (Normal) / 1,356,825 (Reboot)
- EXP: 6,165 (Normal) / 7,398 (Reboot)
Alternative maps:
- Ludibrium Toy Factory <Apparatus Room> (Robo and Master Robo) [No Star Force]
At level 105, you also unlock Monster Park, which is a special dungeon you can enter two times per day for free.
Be sure to use both of these daily free entrances, as the dungeon gives great EXP.
On Reboot, you can purchase more tickets for mesos, while additional tickets on normal servers cost NX.
Level 115-125
Hidden Street Unbalanced Time is another hidden map located in Ludibrium.
On this map, you’ll find Dual Ghost Pirates in abundance, making this map incredible for training.
The map itself is built very well for training, with several platforms and a teleporter at the bottom that takes you back to the top.
To get to this map, head to Ludibrium Warped Path of Time <3>, go to the top of the map, and enter the orange portal on the far right side.
- Map: Hidden Street Unbalanced Time
- Star Force Requirement: 26 Stars
- Mob: Dual Ghost Pirate (Star Force)
- Level: 119
- HP: 2,186,175 (Normal) / 3,279,262 (Reboot)
- EXP: 10,530 (Normal) / 12,636 (Reboot)
Alternative maps:
- From level 120-130 Korean Folk Town: Black Mountain Entrance (Moon Bunny) [No Star Force]
- Hilla [Boss]
Level 125-135
Bains at El Nath The Cave of Trials III in El Nath is a great map to train on from levels 125-135.
The spawn here is excellent, the EXP per mob is high, and there is a convenient teleporter on the right side of the map.
To quickly get to this map, head to El Nath, speak to your instructor at the Chief’s Residence, and ask them to send you to Zakum.
El Nath The Cave of Trials III is located just one map to the left of the Zakum entrance map.
- Map: El Nath The Cave of Trials III
- Star Force Requirement: 55 Stars
- Mob: Bain (Star Force)
- Level: 136
- HP: 4,578,750 (Normal) / 6,868,125 (Reboot)
- EXP: 19,107 (Normal) / 22,928 (Reboot)
Alternative maps:
- From level 130 Herb Town Red-Nose Pirate Den 2 (Kru and Captain) [No Star Force]
At level 130, you unlock Easy Horntail, another boss that is great for leveling.
Level 135-145
From levels 135 to 145, our recommended training spot is Minar Forest Black Wyvern’s Nest in Leafre.
On this map, you’ll find a bunch of Dark Wyverns, which give a good chunk of EXP per mob.
This map is quite large with several platforms, forcing you to move around a bit.
The spawn rate is also very good on this map.
To get here, take the Danger Zone Taxi to Entrance to Dragon Nest from Leafre, and navigate the rest of the way by using the world map or directions.
- Map: Minar Forest Black Wyvern’s Nest
- Star Force Requirement: 65 Stars
- Mob: Dark Wyvern (Star Force)
- Level: 141
- HP: 5,671,500 (Normal) / 8,507,250 (Reboot)
- EXP: 22,782 (Normal) / 27,338 (Reboot)
Alternative maps:
- Korean Folk Town: Goblin House (Yellow King Goblin)
At level 135, you unlock Normal Horntail, which gives extremely good EXP at this level.
Normal Horntail is, however, quite difficult to beat at this level if you don’t have some decent gear and a strong character.
Level 145-155
Once you reach level 145, head a bit deeper into Minar Forest until you reach Minar Forest The Dragon Nest Left Behind 2.
Here, you’ll encounter both Skelosauruses and Skelegons.
Mobs at this point begin to scale up in HP quite quickly, so you’ll probably notice that mobs take a little longer to defeat now.
The EXP these mobs give is, however, also bumped up quite a bit, making this one of the best places to train from level 145 to 155.
The structure of the map and the incredible spawn rate makes it amazing for training.
You can get to this map by taking the Danger Zone Taxi from Leafre to Entrance to Dragon Nest or by using the Horntail boss teleporter and then walking the rest of the way.
- Map: Minar Forest The Dragon Nest Left Behind 2
- Star Force Requirement: 70 Stars
- Mob: Skelosaurus (Star Force)
- Level: 153
- HP: 9,126,000 (Normal) / 13,689,000 (Reboot)
- EXP: 33,882 (Normal) / 40,658 (Reboot)
- Mob: Skelegon (Star Force)
- Level: 147
- HP: 7,128,000 (Normal) / 10,692,000 (Reboot)
- EXP: 27,558 (Normal) / 33,069 (Reboot)
Alternative maps:
- Kerning Tower: 6F Hair Salons <3> (Peeved Perm Machine) [No Star Force]
- Kerning Tower: 2F Cafe <4> (Enraged Espresso Machine) [80 Star Force]
Level 155-165
Time Lane Detour to Oblivion 4 is an excellent training spot from levels 155-165.
On this map, you’ll be fighting Chief Oblivion Guardians, Oblivion Guardians, and Eyes of Time.
Because this map is so good to train at, some players choose to stay here until level 170 instead of 165.
If you have a Hyper Teleport Rock, you can teleport directly to this map.
If you don’t have a Hyper Teleport Rock, you need to complete some of the Pink Bean prequests that take you through Temple of Time.
Keep completing these quests until you can access Time Lane Detour to Oblivion 4.
You have to complete Pink Bean prequests at some point, so it’s not a waste of time. Plus, you get EXP from the mobs they ask you to defeat in the quests.
To get to Temple of Time, go to Leafre, then to the Leafre Station, speak to Corba at the top of the map, and fly all the way to the right.
Once you’re at Temple of Time, speak to Temple Keeper to get started with the Pink Bean prequests.
- Map: Time Lane Detour to Oblivion 4
- Star Force Requirement: 90 Stars
- Mob: Chief Oblivion Guardian (Star Force)
- Level: 166
- HP: 21,489,000 (Normal & Reboot)
- EXP: 55,374 (Normal & Reboot)
- Mob: Oblivion Guardian (Star Force)
- Level: 164
- HP: 19,906,000 (Normal & Reboot)
- EXP: 51,894 (Normal & Reboot)
- Mob: Eye of Time (Star Force)
- Level: 160
- HP: 16,896,000 (Normal) / 25,344,000 (Reboot)
- EXP: 45,123 (Normal) / 54,147 (Reboot)
Alternative maps:
- Kerning Tower: 6F Hair Salons <4> (Harried Hair Roller) [80 Star Force]
- Ravaged Forest: Hill North of Henesys Ruins (Mutant Slime) [No Star Force]
Level 165-170
When you reach level 165, head to Knight Stronghold Armory 2 in Henesys Ruins.
On this map, you’ll be fighting Official Knight E and Official Knight D, both of which are quite strong and have a lot of HP but give plenty of EXP as well.
Like the previous map, you can get here instantly with the Hyper Teleport Rock.
If you don’t have one of those, then you have to get here by going through the Gate to The Future in Temple of Time.
Once in Henesys Ruins, speak to Chief Alex and complete the two quests, “Scouting the Stronghold” and “Piercing Defenses.”
After completing these two short quests, you can go to Knight Stronghold Armory 2.
- Map: Knight Stronghold Armory 2
- Star Force Requirement: 120 Stars
- Mob: Official Knight E (Star Force)
- Level: 176
- HP: 30,380,000 (Normal) / 45,570,000 (Reboot)
- EXP: 74,577 (Normal) / 89,492 (Reboot)
- Mob: Official Knight D (Star Force)
- Level: 174
- HP: 28,482,000 (Normal) / 42,723,000 (Reboot)
- EXP: 70,485 (Normal) / 84,582 (Reboot)
Alternative maps:
- Ravaged Forest: Dreamy Forest Trail (Mutant Ribbon Pig) [No Star Force]
Level 170-185
Gray Luxury Saucers at Inside the Mothership Corridor H03 in Omega Sector are amazing mobs to train at from levels 170-185.
The map itself is very compact, with only a few platforms and great spawn, allowing you to clear all mobs on the map quickly.
Even though this map is also a star force map like the previous one, the mobs here only have slightly more HP but give significantly more EXP.
Some players only stay on this map till level 180, as you unlock Future Perion at that level.
Unless you’re well-geared, it’s probably best to stay at Gray Luxury Saucers till you’re level 185, which is a little closer to the level of the mobs in Future Perion.
To get to Inside the Mothership Corridor H03, head to Omega Sector, then go through the portal on the far left, keep going until you get to Boswell Field IV, then use the Intergalactic Transmitter at the top, and walk the rest of the way through the Mothership.
- Map: Inside the Mothership Corridor H03
- Star Force Requirement: 140 Stars
- Mob: Gray Luxury Saucer (Star Force)
- Level: 180
- HP: 34,344,000 (Normal) / 51,516,000 (Reboot)
- EXP: 74,577 (Normal) / 89,492 (Reboot)
Alternative maps:
- Kingdom Road Corrupted Magic Forest 1 (Corrupted Basic Magician) [No Star Force]
Level 185-200
As soon as you hit level 185, you should head to Sinister Rocky Masks at Twilight Perion: Forsaken Excavation Site 2.
The spawn rate and the number of mobs on this map are incredible, making it the best map to train at from levels 185-200.
As the mobs here deal quite a bit of damage, you might want to upgrade your gear a bit if you’re struggling against them.
Because Sinister Rocky Masks is such a great map to train at, it can be difficult to find a free channel.
If you can’t find a channel without anyone else, you can check out the two surrounding maps. These are very good for training as well.
To get to Twilight Perion: Forsaken Excavation Site 2, go to Henesys Ruins through Temple of Time and follow the world map or use directions.
- Map: Twilight Perion: Forsaken Excavation Site 2
- Star Force Requirement: No requirement
- Mob: Sinister Rocky Mask
- Level: 195
- HP: 12,632,600 (Normal) / 63,163,000 (Reboot)
- EXP: 59,075 (Normal) / 159,502 (Reboot)
Alternative maps:
- Twilight Perion: Forsaken Excavation Site 1 (Sinister Wooden Mask) [No Star Force]
- From level 190 – Twilight Perion: Warrior Grounds (Ancient Mixed Golem) [No Star Force]
Level 200-210
Once you reach level 200 in Maplestory, you gain access to the Arcane River, where all end-game leveling will occur.
The Arcane River features a system similar to Star Force, where you need a specific amount of Arcane Force on each map in order to deal regular damage to enemies.
Because of the Arcane River system, you should not train at a map that has a higher Arcane Force requirement than what you currently have.
If you don’t meet the Arcane Force requirement of a training spot we’re recommending, then look for another one nearby where you do meet the requirement.
If you have at least 150% of a map’s required Arcane Force, then you will deal significantly more damage to mobs on that map, and you will only take one damage from those mobs.
You can use this bonus to your advantage if you’re playing a class with low HP and poor defenses or if you have trouble surviving in general.
From levels 200 to 210, you’ll be staying on the Vanishing Journey of the Arcane River.
The best training spot when you start training here is at Lake of Oblivion: Weathered Land of Rage, where you’ll be fighting Raging Erdas.
To get to the Arcane River, go through the Gate of the Present and use the world map to navigate once you’ve completed the initial Arcane River intro.
- Map: Lake of Oblivion: Weathered Land of Rage
- Arcane Force Requirement: 30 Arcane Force
- Mob: Raging Erda
- Level: 201
- HP: 46,056,000 (Normal) / 110,534,400 (Reboot)
- EXP: 101,389 (Normal) / 233,194 (Reboot)
What map you should train on in the Arcane River depends more on your Arcane Force than level, which is why we’ve changed the alternative maps section to “Move to these maps when you have enough Arcane Force.”
Move to these maps when you have enough Arcane Force:
- Cave of Repose: Eastern Cave Path 2 (Tranquil Erda) [60 Arcane Force]
- Extinction Zone: Hidden Fire Zone (Soulful Erda) [80 Arcane Force]
Level 210-220
Chu Chu Island is the next area in the Arcane River.
You should train here from level 210 to level 220.
When you reach this area, you should train at Slurpy Forest: Slurpy Forest Depths, which has an awesome spawn of Angry Flyons and Ripe Wolfruit.
To get to Chu Chu Island, you have to complete the storyline quests for Vanishing Journey, the first area in the Arcane River.
- Map: Slurpy Forest: Slurpy Forest Depths
- Arcane Force Requirement: 100 Arcane Force
- Mob: Angry Flyon
- Level: 213
- HP: 129,519,600 (Normal) / 271,991,160 (Reboot)
- EXP: 265,808 (Normal) / 611,358 (Reboot)
- Mob: Ripe Wolfruit
- Level: 213
- HP: 129,519,600 (Normal) / 271,991,160 (Reboot)
- EXP: 265,808 (Normal) / 611,358 (Reboot)
Move to this map when you have enough Arcane Force:
- Eree Valley: Torrent Zone 1 (Green Catfish, Blue Catfish) [130 Arcane Force]
Level 220-225
Lachelein Night Market: Chicken Festival 2 in Lachelein is a great training spot from levels 220 to 225.
On this map, you’ll be defeating Galluses that give plenty of EXP.
This map is very flat, with the only three platforms being the exact same height vertically.
Training at Lachelein Night Market: Chicken Festival 2 is very easy because of the map structure.
To get to Lachelein, you have to complete the storyline quests on Chu Chu Island.
- Map: Lachelein Night Market: Chicken Festival 2
- Arcane Force Requirement: 210 Arcane Force
- Mob: Gallus
- Level: 222
- HP: 197,219,720 (Normal) / 335,273,524 (Reboot)
- EXP: 322,473 (Normal) / 741,687 (Reboot)
Move to this map when you have enough Arcane Force:
- Lachelein Clocktower: Nightmare Clocktower 2F (Dreamkeeper) [240 Arcane Force]
Level 225-240
Arcana is the next area you unlock in the Arcane River following Lachelein.
Because maps in Arcana are such good places to train, most players stay here till level 240, while others stay here till 250.
Most players choose to skip the next area, Morass, entirely, except for the quests you have to complete there.
The reason why most players skip Morass is that the maps there are built inconveniently for training compared to Arcana maps.
The first spot you should be training at is Earth Spirits in Arcana: The Forest of Earth.
To get to Arcana, you need to complete the storyline quests in Lachelein.
- Map: Arcana: The Forest of Earth
- Arcane Force Requirement: 280 Arcane Force
- Mob: Earth Spirit
- Level: 232
- HP: 270,291,200 (Normal) / 459,495,040 (Reboot)
- EXP: 408,778 (Normal) / 940,189 (Reboot)
Move to this map when you have enough Arcane Force:
- Arcana: Cavern Lower Path (Befuddled Spirit) [360 Arcane Force]
Level 240-250
As covered in the previous section, we recommend you skip Morass entirely and instead start training in Esfera at level 240.
To get to Esfera, however, you do have to complete storyline quests in Morass as usual.
Once you make it to Esfera, you should train at Aranyas in Esfera: Mirror-touched Sea 2.
There are a ton of mobs on this map, and it’s built very well for training.
- Map: Esfera: Mirror-touched Sea 2
- Arcane Force Requirement: 600 Arcane Force
- Mob: Aranya
- Level: 244
- HP: 431,142,000 (Normal) / 732,941,400 (Reboot)
- EXP: 509,964 (Normal) / 1,172,917 (Reboot)
A lot of players stay on this map till level 250.
If you’re looking for another great map for this level range, then check out:
- Esfera: Mirror-touched Sea 7 (Keeper of Darkness) [600 Arcane Force]
Level 250-255
Before you can go to the best training spots in the game, which are located in Limina, you have to reach level 255.
To get from level 250 to 255, we recommend you train at Tenebris: Labyrinth of Suffering Interior 5.
This map is full of mobs that give good EXP, making it the preferred map for most players till they get to 255.
Before you can enter the Labyrinth of Suffering, where this map is located, you have to complete storyline quests in Moonbridge.
If you haven’t already unlocked Moonbridge, you have to complete storyline quests in Esfera.
- Map: Tenebris: Labyrinth of Suffering Interior 5
- Arcane Force Requirement: 760 Arcane Force
- Mob: Dark Miscreation
- Level: 244
- HP: 591,261,000 (Normal) / 1,005,143,700 (Reboot)
- EXP: 640,971 (Normal) / 1,474,233 (Reboot)
- Mob: Dark Construct
- Level: 244
- HP: 591,261,000 (Normal) / 1,005,143,700 (Reboot)
- EXP: 640,971 (Normal) / 1,474,233 (Reboot)
Level 255-275
Now that you’re level 255, you can go to the best training spots in the game located in Limina.
To get to Limina, you have to complete storyline quests in Labyrinth of Suffering.
There are several great maps to train at in Limina, including Limina: End of the World 1-5, which most players prefer to train at.
As you’ll be training at Limina maps till you hit level 275, you might want to train at different maps in Limina just to make things more diverse.
If you have no problem training on the same map for a long time, then stick with Limina: End of the World 1-5.
The spawn rate and the number of mobs on this map are excellent, and the mobs give a ton of EXP.
- Map: Limina: End of the World 1-5
- Arcane Force Requirement: 880 Arcane Force
- Mob: Ascendion
- Level: 262
- HP: 655,470,200 (Normal) / 1,114,299,340 (Reboot)
- EXP: 700,242 (Normal) / 1,610,556 (Reboot)
- Mob: Foreberion
- Level: 263
- HP: 666,329,400 (Normal) / 1,132,759,980 (Reboot)
- EXP: 710,121 (Normal) / 1,633,278 (Reboot)
That’s our take on a complete training guide for Maplestory covering level 1 to level 275.
If you have any input for this guide, share it with us in the comment section below.